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The best teaching practices of the XXI century
illustrated by teachers who apply every day in class.

March 2015. From the USA the pioneers of active 
and successful teaching meet Italian teachers.

Know and we will experience the most interesting and modern teaching practices based on challenges and solutions in real contexts and inductive methods. Challeng Based Learning, App Smashing, Inquiry, Teaching in the Real World, Multichanell Teaching, Augmented Reality, iBeacon, Coding, Sphero ...

Interactive meetings

Active practices will be shown during the events, the teachers will learn how to apply them and will get advise, ideas and tips for their application in the classroom. The meetings will be interactive, the teachers will interact with the speakers. In addition, the teachers will be provided with tools (iPad) in order to simulate and apply the addressed practices and methodologies.

The speakers and the topics:

  • Katie Morrow, Kevin Morrow. The Challenge Based Learning and methods based on the investigation and real world teaching. With concrete examples.
  • Julie Willcott, Courtney Pepe,   Methods and tools for a new scientific education (methods: Smashing Apps and Coding. Tools: iBeacon, Sphero, etc. With practical examples).
  • Alberto Pian.  Paolo Masini. Scientific methods of a multi-channelteaching. With concrete examples.
  • Ugo Falace. Textbooks for inclusive education for students with learning disabilities. With concrete examples.


CBL simulation and active teaching methods

- In this session will work on a real example of Challenge Based Learning and other active methodologies.

Calendar

Lunedi, 2 Marzo 2015, Roma. 9,30 - 17  Evento pubblicoRoma Eventi, via Alibert 5 (p.za di Spagna - vedi sede).
Partner dell’evento: 
RStore.

Mercoledì, 4 Marzo 2015, Napoli. 9,30 - 17 Evento pubblico
Istituto Sacro Cuore, Corso Europa 84 (vedi sede).
Partner dell’evento: RStore.

Giovedì, 5 Marzo, Genova. Incontro con i docenti della International School, presso la loro sede.
Partner dell’evento: Rekordata.

Giovedì, 5 Marzo, Torino. 9,30 - 17 Evento pubblico
Fondazione Piazza dei Mestieri, via Jacopo Durandi 13 (vedi sede).
Partner dell’evento: 
Rekordata.

Venerdì, 6 Marzo, Lucca. 14 - 19 Evento pubblico
Fondazione CARILU, Via San Micheletto (vedi sede).
Partner dell’evento: DataPort.

Giovedì, 5 Marzo, Genova. Meting for International School


Rome, Naples, Turin

Registration 08:30 - Welcome Coffee

Start 09:00 - end of the work 16:30

9.00 - 9.05. organization

Greetings and technical guidance for the event

9.05 to 9.15. organization

Our speakers from the USA. We present practices based on the challenges (Challenge Based Learning), which uses methods of inquiry (Inquiry) to build a school that uses all active channels (Mulitcanalità).

9.15 - 10.15 Katie and Kevin Morrow

The teaching of the challenge (Part One): the Challenge Based Learning: what it is, its history, its structure, and practical examples of CBL in action at school.

The challenge. Interaction with the audience and roll - play. "Turn your learning environment with the technology."

10.15 to 11.15 and Julie Willcott Courtney Pepe

Teaching Inquiry Based Learning (Part One). Consider the methods and tasks of an investigation. Examples and directions with the tools: iPad, Augmented Reality, and Hopscotch coding with robotics with Sphero.

The challenge. Interaction with the audience and roll - play. "We choose the tasks necessary to answer the fundamental questions of the Challenge Based Learning."

11.15 to 12.15 Alberto Pian and Paolo Masini

Multichannel and taxonomies (Part One). First question: the student can take the place of the teacher? The multi-channel to launch a challenge (CBL) and to investigate (Inquiry). How can we encourage storytelling, synthesis, and creativity?

The challenge. Interaction with the audience and roll - play. "Ideas for applying taxonomies creatively."

12, 15 to 12.45 Ugo Falace

Inclusive education and DSA. The work for the creation of textbook.

The challenge. Interaction with the audience and roll - play. "Ideas for integrating children with learning difficulties."

12, 45 - 13. Thomas, student

Practical experience with Sphero: programming, storytelling and educational games.

Lunch Buffet

Hours from 13 to 13.45

13.45 to 14.30 Katie and Kevin Morrow

The teaching of the challenge (Part Two): solutions and implementations of the CBL. Create mini action plans to take back to school

The challenge. Interaction with the audience and roll - play. "Present and think about the options of the CBL."

14.30 to 15.15 and Julie Willcott Courtney Pepe

Teaching Inquiry Based Learning (Part Two). Approfondiamone understanding through technologies iBeacon, screencasting and the production of books.

The challenge. Interaction with the audience and roll - play. "Incorporating the CBL in their own business?".

15.15 to 16 Alberto Pian and Paolo Masini

Multichannel and taxonomies (Part Two): How can we use and create games for learning?

The challenge. Interaction with the audience and roll - play. "We create an Inquiry puzzle game."

16 to 16.30 Q & A. Conclusions



Lucca

Registration 14 - Welcome coffee

Start 14.30 - end of work 19

14.30 to 14.45. organization

Greetings and technical guidance for the event

Our speakers from the USA. We present practices based on the challenges (Challenge Based Learning), which uses methods of inquiry (Inquiry) to build a school that uses all active channels (Mulitcanalità).

14.45 to 15.45 Katie and Kevin Morrow

The teaching of the challenge (Part One): the Challenge Based Learning: what it is, its history, its structure, and practical examples of CBL in action at school.

The challenge. Interaction with the audience and roll - play. "Turn your learning environment with the technology."

15.45 to 16.45 and Julie Willcott Courtney Pepe

Teaching Inquiry Based Learning (Part One). Consider the methods and tasks of an investigation. Examples and directions with the tools: iPad, Augmented Reality, and Hopscotch coding with robotics with Sphero. Approfondiamone understanding through technologies iBeacon

The challenge. Interaction with the audience and roll - play. "We choose the tasks necessary to answer the fundamental questions of the Challenge Based Learning."

16,45- 17,45 Alberto Pian and Paolo Masini

Multichannel (Part One): What it is and why it is important to challenge (CBL) and to investigate (Inquiry). How to encourage storytelling, synthesis, and creativity (taxonomies).

The challenge. Interaction with the audience and roll - play. "Ideas for applying taxonomies creatively."

17.45 to 18 Ugo Falace

Inclusive education and DSA. The work for the creation of textbook.

The challenge. Interaction with the audience and roll - play. "Ideas for integrating children with learning difficulties."

18 to 18.30 Katie and Kevin Morrow

The teaching of the challenge (Part Two): solutions and implementations of the CBL. Create mini action plans to take back to school

The challenge. Interaction with the audience and roll - play. "Present and think about the options of the CBL."

18.30 to 19 Alberto Pian and Paolo Masini

Multichannel and taxonomies (Part Two): How can we use and create games for learning?

The challenge. Interaction with the audience and roll - play. "We create an Inquiry puzzle game."


19 to 19.15 Q & A. Conclusions

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